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How Alive Maps picks a walk

Every street segment around your walk gets scored for the things that make walking good: parks and street trees, water, old buildings and public art, and the cafés, bars, markets and shops that make a street lively. Busy traffic counts against a street, and car-free streets get a little bonus for calm.

The score depends on when you leave. Cafés count in the morning, bars and restaurants in the evening, markets on weekend mornings. After dark, unlit park paths count against a route. At golden hour, open streets that face the sun get a bonus, and on hot days shade counts for more.

Then it searches for the walks that buy the most aliveness for the fewest extra minutes, and lets you choose how far along that trade-off you want to go. The aliveness score (0 to 100) compares a walk with the streets around it.

On the map, each stretch of a walk takes the colour of what makes it alive: green for parks, blue for water, violet for old buildings and art, amber for cafés and street life, and gold for open streets facing the sunset. Grey stretches are ordinary streets.

Everything runs in your browser, and nothing about your trips is sent to us; there is no us to send it to. If you use Walk it, the streets you walked are remembered in this browser only, so Somewhere new can take you elsewhere next time.

Streets, parks and places © OpenStreetMap contributors, via OpenFreeMap and OpenMapTiles. Notable places and photos from Wikipedia. Weather from Open-Meteo. Search by Photon from Komoot.